Welcome to Primrose Lake 2 Guide
Welcome to Primrose Lake! In this quaint little town snuggled in the remotest peaks of the Rocky Mountains, everyone here is hiding from something.
The Primrose Lake Resort and Spa is finally open for business, and it brings with it a whole host of problems. Chief among them is the Resort’s haughty proprietor, Persimmon Hollister.
Meanwhile, Jessica Carlyle dives deeper into her family’s mysterious history, trying desperately to solve the legacy of inexplicable deaths before anyone else dies or disappears. While Jessica is playing detective, Jenny is playing at love. Now Jenny must decide once and for all if she’ll abandon her past life and her past love or leave Primrose Lake for good.
Primrose Lake is what would happen if Northern Exposure and Twin Peaks collided to create a quirky, curious, and hilarious universe all its own.
Welcome to Primrose Lake, where everyone has a secret!
Game Summary
- 48 basic levels
- 16 challenge levels
- 7 mystery levels
- Side objectives earn 300 points; completing them as part of normal play is usually necessary for 3 stars
- 0 impossible 3 star levels
- 0 very hard 3 star levels
- 0 game glitches
- 3 of 6 achievements cannot be reached in 1 play-through (level points from highest to lowest)
- “Master librarian in Historical Society”: levels 6,8 = 10 points; level 5 = 9 points; levels 3,4,7 = 6 points; levels 1,2 = 3 points
- “Master tailor in General Store”: level 24 = 6 points; level 22,23 = 5 points; level 17,18,19,20,21 = 0 points
- “Master outfitter in A.I.R”: levels 42,48 = 4 points; levels 41,45 = 3 points; levels 44,46,47 = 2 points; level 43 = 0 points
- 0 room upgrades
- 0 menu upgrades
- 323 diamonds are achievable with one play-through: 5 diamonds for every basic and challenge level, except levels 1 thru 4, which receive 4 diamonds. Mystery levels receive 1 diamond; however, these are not added to the “Collect diamonds” achievement count, but they do count for the collectible screen.
- The collectible screen requires 320 diamonds to unlock all 9 items
Links
View the Trailer: Watch the official trailer from GameHouse.
View the Story: Watch the complete story; no gameplay; subtitles in various languages.
Play Now: Download game & play.
Family Tree
Historical Society
Raccoon Locations
Products
Resort
Raccoon Locations
Products
Minigames
General Store
Raccoon Locations
Hidden Objects Level 17
Products
Minigames
Carlyle Cafe
Raccoon Locations
Hidden Objects Level 52
Products
Diner
Raccoon Locations
Hidden Objects Level 33
Products
A.I.R.
Raccoon Locations
Products
Minigames
Mystery Levels
Mystery Level 1 - Cabin Minigame
Mystery Level 2 – Café Storeroom Minigame
Mystery Level 3 – Workshop Minigame
Mystery Level 4 – Historical Society Minigame
Mystery Level 5 – Workshop Minigame (Part 1)
Mystery Level 5 – Workshop Minigame (Part 2)
Mystery Level 6 – Cabin Minigame
Mystery Level 7 – Café Storeroom Minigame
Difficulty Levels
(Based on Version 1.0)
Differences between the easy, normal, and hard modes of difficulty:
Easy Mode:
- All customers start with 5 hearts.
- Customers’ satisfaction level drops at the rate of 0.033/second.
- Raccoons stay visible for 7 seconds.
- Raccoons appear every 13 seconds.
Normal Mode:
- All customers start with 4 hearts. If served quickly, the hearts increase to 5. You may get the quick service bonus, but still not get the 5 hearts.
- Customers’ satisfaction level drops at the rate of 0.036/second.
- Raccoons stay visible for 6 seconds.
- Raccoons appear every 14 seconds.
Hard Mode:
- All customers start with 4 hearts. If served quickly, the hearts increase to 5. You may get the quick service bonus, but still not get the 5 hearts.
- Customers’ satisfaction level drops at the rate of 0.04/second.
- Raccoons stay visible for 5 seconds.
- Raccoons appear every 15 seconds.
Bonus Scores
(Based on Version 1.0; For all difficulty levels)
Here are the points received when an action is completed:
Queuing Function
The queuing function halts the decrease of the satisfaction of a customer, AND halts time for actions such as pouring a drink.
View an Example of the Queuing Function
Level Scores
(Based on Version 1.0)
Here are the points required to reach 1, 2, and 3 stars for the three difficulty modes:
Level Walkthroughs & Side Objectives
(Based on Version 1.0)
Enjoy a walkthrough of each level in difficult mode by Gamewitch Wertvoll. And a listing of all side objectives.
Achievements
(Based on Version 1.0; For all difficulty levels)
Other than the standard ones, there are 6 achievements specific to this game. 3 are fully achievable with 1 play-through; 3 are not. Here are the points received for levels within each achievement: